Index

Checks

/ Compose

Concurrent hit objects

Compose
Beatmap
osu!osu!taikoosu!catchosu!mania
EasyNormalHardInsaneExpertUltra

Author: Naxess

Purpose

Ensuring that only one object needs to be interacted with at any given moment in time.

Reasoning

Outcomes

Concurrent Objects

timestamp - Concurrent hit objects.

Cause: A hit object starts before another hit object has ended. For mania this also requires that the objects are in the same column.

Almost Concurrent Objects

timestamp - Within gap ms of one another.

Cause: Two hit objects are less than 10 ms apart from one another. For mania this also requires that the objects are in the same column.