Index

Checks

/ Spread

Perfect stacks too close in time

Spread
Beatmap
osu!
EasyNormalHardInsane

Author: Naxess

Purpose

Preventing objects from perfectly, or almost perfectly, overlapping when close in time for easy to insane difficulties.

Reasoning

Outcomes

Problem

timestamp - Stack leniency should be at least stack leniency.

Cause: Two objects are overlapping perfectly and are less than 1/1, 1/1, 1/2, or 1/4 apart (assuming 160 BPM), for E/N/H/I respectively.

Problem Failed Stack

timestamp - Failed stack, objects are gap px apart, which is basically a perfect stack.

Cause: Same as the other check, except applies to non-stacked objects within 1/14th of a circle radius of one another.

Warning

timestamp - Stack leniency should be at least stack leniency.

Cause: Same as the other check, except only appears for insane difficulties, as this becomes a guideline.